Counter-Strike : Global Offensive

Launch options (16.03.2017)

Launch options to use on a quadcore (threads 4) with a 165hz (freq 165) screen.

-novid -threads 4 -nod3d9ex -noforcemparms -noforcemaccel -noforcemspd -noaafonts -freq 165 -language color

CFGs (16.03.2017)

Main CFG

autoexec.cfg
host_writeconfig
echo "Execution d'autoexec.cfg..."
 
// Launch options : -novid -threads 4 -nod3d9ex -noforcemparms -noforcemaccel -noforcemspd -noaafonts -freq 165 -language textmodorel
 
//    __
//   <__>
//    ||______________________________
//    ||##############################|
//    ||##############################|
//    ||#############    #############|
//    ||#############    #############|
//    ||#########            #########|
//    ||#########            #########|
//    ||#############    #############|
//    ||#############    #############|
//    ||##############################|
//    ||##############################|
//    ||~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//    ||
//    ||        Fratt's CS:GO CFG
//    ||	   version 3.1
//    ||
//
 
// cl_clanid 4050652 // oRi
// cl_clanid 2795716 // swissRAGE
// cl_clanid 25322807 // knawa
 
// Souris
m_mouseaccel1			"0"		// Désactive accélération
m_mouseaccel2			"0"		// Désactive accélération
m_mousespeed 0 // Désactive accélération
m_customaccel 0  // Désactive accélération
m_customaccel_scale 0
m_rawinput			"1"		// Souris plus réactive (RAW)
sensitivity			"3"		// Sensiblité souris [12000dpi : 0.25 / 1000dpi : 3]
zoom_sensitivity_ratio_mouse 	"1.0"		// Sensiblité souris au sniper (rapport)
 
// Réseau
cl_allowdownload		"1"		// Autoriser le download
cl_allowupload 			"1"		// Autoriser l'upload
cl_cmdrate 			"128"		// Vitesse des commandes
cl_downloadfilter		"all"		// Autoriser tels downloads
cl_interp 			"0"		// Interploation
cl_interp_ratio 		"1"		// Ratio de l'interpolation
cl_lagcompensation		"1"		// Compensation du lag
cl_predict			"1"		// Prediction
cl_predictweapons 		"1"		// Prediction des armes
cl_updaterate 			"128"		// Vitesse de mise à jour
cl_timeout "500"
rate 				"786432"	// Vitesse de communication
mm_dedicated_search_maxping "50" // Recherche match
lobby_default_access 1 // Private lobby
cl_join_advertise 2
 
// Jeu
cl_autowepswitch 		"0"		// Sélectionner armes ramassées
con_enable	"1"      // Activer la console
cl_dm_buyrandomweapons "0"
joystick "0"
 
// Viseur
// cl_crosshairalpha		"255"		// Alpha (0 = 0%, 255 = 100%)
// cl_crosshaircolor		"0"		// Couleur (0:vert/1:rouge/2:bleu/3:jaune/4:cyan)
// cl_crosshairdot			"0"		// Point central
// cl_crosshairgap			"-1"		// Espacement
// cl_crosshairsize		"5"		// Taille
// cl_crosshairstyle		"2"		// Dynamisme (4 : S'agrandit qu'en tirant)
// cl_crosshairthickness		"0.5"		// Épaisseur
// cl_crosshairusealpha		"1"		// Activer l'alpha ? Indispensable (pour voir viseur sur fond lumineux)
// cl_crosshairscale		"120"		// NE SERT PLUS À RIEN
 
// ScreaM crosshair (800x600)
// cl_crosshair_drawoutline "0"
// cl_crosshairalpha "255"
// cl_crosshaircolor "4"
// cl_crosshairdot "0"
// cl_crosshairgap "-1"
// cl_crosshairgap_useweaponvalue "0"
// cl_crosshairsize "1"
// cl_crosshairstyle "4"
// cl_crosshairthickness "0"
// cl_crosshairusealpha "1"
 
// olof crosshair (1024x768)
cl_crosshair_drawoutline "0"
cl_crosshairalpha "800"
cl_crosshaircolor "1"
cl_crosshairdot "0"
cl_crosshairgap "-2.5"
cl_crosshairgap_useweaponvalue "0"
cl_crosshairsize "4"
cl_crosshairstyle "4"
cl_crosshairthickness "0"
cl_crosshairusealpha "1"
 
// Graphique
fps_max				"330"		// Images/sec maximum (mettre la fréquence de son écran + 1)
fps_max_menu	"166"
r_drawtracers_firstperson	"0"		// Affiche les traînées de nos balles
cl_bob_lower_amt 		"0"		// Combien l'arme "descend" quand on court
cl_bobamt_lat			"0"		// Combien l'arme oscille latéralement quand on court
cl_bobamt_vert			"0"		// Combien l'arme oscille verticalement quand on court
cl_bobcycle			"0.98"		// Combien l'arme oscille (0.98 OBLIGATOIRE SUR ESL)
cl_forcepreload			"1"		// Préchargement des ressources avant leur utilisation
cl_viewmodel_shift_left_amt 	"0"		// Combien l'arme va à gauche quand on est précis
cl_viewmodel_shift_right_amt 	"0"		// Combien l'arme va à droite quand on est précis
mat_monitorgamma		"1.6"		// Luminosité de l'écran
mat_monitorgamma_tv_enabled 	"0"
mat_force_bloom 				"0"
viewmodel_fov			"62.5"		// "Champ de vision" du modèle d'arme
viewmodel_offset_x 		"2"		// Position du modèle d'arme
viewmodel_offset_y 		"2"		// Position du modèle d'arme
viewmodel_offset_z 		"-2"		// Position du modèle d'arme
// ss_splitmode			"0"		// Séparation en deux de l'écran. Inutile sur CS:GO.
// sys_*					// Useless
engine_no_focus_sleep 0
 
// Interface utilisateur
cl_autohelp			"1"		// Aide automatique (0 = pas de message "burst ..")
cl_showhelp			"0"		// Afficher l'aide
closeonbuy			"1"		// Fermer le menu d'achat après achat
gameinstructor_enable		"0"		// Instructeur
hud_scaling 			"0.8"		// Taille du HUD
hud_showtargetid 		"1"		// Afficher le nom des ennemis
net_graph			"0"		// Afficher le net graph
net_graphproportionalfont 	"0"		// Taille de police du net_graph proportionnelle à la resolution
net_graphpos 0 // [1920 --> 33]
net_graphheight 0 // Position du net_graph (0 = tout en bas), [1920 --> 58]
player_nevershow_communityservermessage "1"	// Masquer le message d'avertissement quand on ouvre les serveurs
ui_steam_overlay_notification_position "bottomright" // Emplacement des notifs steams
// budget_*			"..."		// NE SERT PLUS À RIEN
// texture_*			"..."		// NE SERT PLUS À RIEN
cl_hud_playercount_showcount "1"
cl_radar_always_centered 1
cl_radar_scale 0.3
cl_hud_radar_scale 1.3
cl_radar_icon_scale_min 1
econ_highest_baseitem_seen 64
//con_filter_text 				"Damage Given"
//con_filter_text_out 			"Player:"
//con_filter_enable 				"2"
//developer 1
developer 0
mp_playerid_delay 0
cl_showloadout "1"
cl_loadout_colorweaponnames 1
cl_disablehtmlmotd 1
cl_hud_bomb_under_radar 0
cl_hud_color 2
cl_spec_mode 4
cl_use_opens_buy_menu 0
//cl_color 11 11 11
cl_disablefreezecam 1
 
// Audio
dsp_enhance_stereo 0		// Was previously to 1
snd_mixahead			"0.055"		// Mix le son en avance (augmenter la valeur si grésillements)
snd_musicvolume			"0"		// Volume de la musique
snd_mute_losefocus		"0"		// Couper le son quand le jeu est réduit
snd_legacy_surround		"0"		// Active le son surround
snd_pitchquality		"2"		// Qualité du son (0: low, 1 : middle, 2 : high)
snd_rear_speaker_scale		"1.0"		// Rapport entre hauts-parleurs latéraux et frontaux
volume				"1"		// Volume [0; 1]
windows_speaker_config		"1"		// Son 5.1 = 6 / headphone = 1
snd_use_hrtf 1
snd_front_headphone_position 	"45.0"
snd_rear_headphone_position 	"90"  // Was 135
snd_headphone_pan_exponent "1.2"		 // Was 2
snd_headphone_pan_radial_weight "0.5"    // Was default
soundscape_fadetime             "9999"
// snd_duckerattacktime		"0.5"		// ???
// snd_duckerreleasetime	"2.5"		// ???
// snd_duckerthreshold		"0.15"		// ???
// snd_ducking_off		"1"		// ???
// snd_ducktovolume		"0.55"		// ???
// snd_music_selection		"001"		// NE SERT À RIEN
// suitvolume			"0.25"		// NE SERT À RIEN
voice_scale 0.5
lobby_voice_chat_enabled 0
 
 
// Pour tester des grenades/ws
sv_grenade_trajectory 1
sv_showimpacts 0
 
// Aliases
alias "+ng" "+showscores; net_graph 1; cl_showpos 1"
alias "-ng" "-showscores; net_graph 0; cl_showpos 0"
alias "+findbomb" "+use; gameinstructor_enable 1"
alias "-findbomb" "-use; gameinstructor_enable 0"
alias "mum" "unbind NUMLOCK"
alias "ts" "mum"
alias voice_on  "voice_scale 0.5; alias voice_toggle voice_off; say_team You have been unmuted; alias unmute_on_buy status";
alias voice_off "voice_scale 0; alias voice_toggle voice_on; say_team You have been muted; alias unmute_on_buy voice_on";
alias voice_toggle "voice_off"
voice_on
alias infos_toggle_on "+cl_show_team_equipment; alias infos_toggle infos_toggle_off"
alias infos_toggle_off "-cl_show_team_equipment; alias infos_toggle infos_toggle_on"
infos_toggle_on
 
// Binds
bind "0" "slot0"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "a" "+moveleft"
bind "b" "buymenu; -voicerecord; status; unmute_on_buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+reload"
bind "f" "slot9; slot10"
bind "g" "+spray_menu"
bind "h" "slot9"
bind "i" "show_loadout_toggle"
bind "j" "voice_toggle"
bind "k" "bot_place"
bind "l" "-voicerecord"
bind "m" "toggle volume 0 0.1 1"
bind "n" "noclip"
bind "p" "lastinv"
bind "q" "slot3"
bind "r" "slot8"
bind "s" "+back"
bind "t" "messagemode"
bind "v" "slot5"
bind "w" "+forward"
bind "x" "radio1"
bind "y" "radio2"
bind "z" "messagemode2"
bind "/" "toggleconsole"
bind "SPACE" "+jump"
bind "TAB" "+ng"
bind "CAPSLOCK" "drop"
bind "ESCAPE" "cancelselect"
bind "SHIFT" "+duck"
bind "END" "callvote StartTimeOut"
bind "INS" "slot6"
bind "CTRL" "+speed"
bind "ALT" "+lookatweapon"
bind "DOWNARROW" "teammenu"
bind "NUMLOCK" "+voicerecord" // Pedale
bind "F1" "buy defuser"
bind "F2" "buy hegrenade; give weapon_hegrenade"
bind "F3" "buy flashbang; give weapon_flashbang"
bind "F4" "buy smokegrenade; give weapon_smokegrenade"
bind "F5" "buy molotov; buy incgrenade; give weapon_molotov"
bind "F6" "buy decoy"
bind "F7" "buy Taser"
bind "f10" "infos_toggle"
bind "F11" "exec record.cfg"
bind "F12" "jpeg"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "MOUSE3" "+findbomb"
// bind "MOUSE3" "+use"
bind "HOME" "slot6" // he
unbind "MOUSE4" // mumble
bind "MOUSE5" "slot7" // flash
bind "MWHEELUP" "slot1"
bind "MWHEELDOWN" "slot2"
unbind enter
 
echo "Fin de l'execution d'autoexec.cfg."
 
// Exécute les paramètres de ligne de commande
// stuffcmds
host_writeconfig

Grenade practice (29.06.2016)

gren.cfg
sv_cheats 1
bot_kick
sv_grenade_trajectory 1
sv_showimpacts 1
mp_limitteams 0
mp_autoteambalance 0
mp_roundtime 60
mp_roundtime_defuse 60
mp_maxmoney 60000
mp_startmoney 60000
mp_freezetime 0
mp_buytime 9999
mp_buy_anywhere 1
sv_infinite_ammo 1
ammo_grenade_limit_total 5
mp_warmup_end
sv_grenade_trajectory_time 10
sv_showimpacts_time 10
bot_kick
mp_restartgame 1

Video settings (06.07.2016)

video.txt
"VideoConfig"
{
	"setting.cpu_level"		"2"
	"setting.gpu_level"		"1"
	"setting.mat_antialias"		"4"
	"setting.mat_aaquality"		"0"
	"setting.mat_forceaniso"		"16"
	"setting.mat_vsync"		"0"
	"setting.mat_triplebuffered"		"0"
	"setting.mat_grain_scale_override"		"1"
	"setting.gpu_mem_level"		"2"
	"setting.mem_level"		"2"
	"setting.mat_queue_mode"		"2"
	"setting.csm_quality_level"		"2"
	"setting.mat_software_aa_strength"		"0"
	"setting.mat_motion_blur_enabled"		"0"
	"setting.fullscreen"		"1"
	"setting.defaultres"		"1024"
	"setting.defaultresheight"		"768"
	"setting.aspectratiomode"		"0"
	"setting.nowindowborder"		"0"
}

Batch to propage changes

@echo off
set accounts=(55236, 295505738, 248818143)
for %%G in %accounts% do (
	echo ** Copying to account %%G **
	echo autoexec.cfg...
	copy /Y autoexec.cfg "D:\Program Files (x86)\Steam\userdata\%%G\730\local\cfg\autoexec.cfg"
	echo video.cfg...
	copy /Y video.%1.cfg "D:\Program Files (x86)\Steam\userdata\%%G\730\local\cfg\video.cfg"
	echo video.txt...
	copy /Y video.%1.txt "D:\Program Files (x86)\Steam\userdata\%%G\730\local\cfg\video.txt"
	echo config.cfg
	echo. > "D:\Program Files (x86)\Steam\userdata\%%G\730\local\cfg\config.cfg"
	attrib +R "D:\Program Files (x86)\Steam\userdata\%%G\730\local\cfg\config.cfg"
)
pause
Print/export